[slime-devel] slime-repl-kill-input

Stas Boukarev stassats at gmail.com
Mon Jan 11 14:44:56 UTC 2010

"Tobias C. Rittweiler" <tcr at freebits.de> writes:

> Irène Durand <idurand at labri.fr> writes:
>> Hello,
>> In SLIME, I was used to use the key C-c-C-u which was bound to the command
>> slime-repl-kill-input
>> In recent versions, this command exists but is no longer bound to any key;
>> (it is however accessible from the REPL menu).
>> And the key C-c C-u is bound to the command
>> slime-undefine-function (fmakunbound) which confuses me each time
>> I hit C-c-C-u.
>> Of course, I can myself make the binding to some unused key, but I think
>> that such a useful and frequenlty used command should be, by default,
>> bound to a convenient key.
> What binding do you suggest?
> Perhaps there's even a standard Emacs key binding which is equivalent to
>   (kill-region (point) (point-max))
> So you can use C-M-a to jump to the start of the REPL, and then issue
> that keybinding if it exists -- obliterating the need for
> slime-repl-kill-input.
Binding to slime-repl-kill-input isn't gone, it's just shadowed by

With Best Regards, Stas.

More information about the slime-devel mailing list