[slime-devel] slime-repl-kill-input
Tobias C. Rittweiler
tcr at freebits.de
Mon Jan 11 14:32:21 UTC 2010
Irène Durand <idurand at labri.fr> writes:
> Hello,
>
> In SLIME, I was used to use the key C-c-C-u which was bound to the command
> slime-repl-kill-input
>
> In recent versions, this command exists but is no longer bound to any key;
> (it is however accessible from the REPL menu).
> And the key C-c C-u is bound to the command
> slime-undefine-function (fmakunbound) which confuses me each time
> I hit C-c-C-u.
>
> Of course, I can myself make the binding to some unused key, but I think
> that such a useful and frequenlty used command should be, by default,
> bound to a convenient key.
What binding do you suggest?
Perhaps there's even a standard Emacs key binding which is equivalent to
(kill-region (point) (point-max))
So you can use C-M-a to jump to the start of the REPL, and then issue
that keybinding if it exists -- obliterating the need for
slime-repl-kill-input.
-T.
More information about the slime-devel
mailing list