[lisp-game-dev] cl-opengl mac os x

Schell Scivally efsubenovex at gmail.com
Wed Jul 7 04:09:42 UTC 2010


I've successfully loaded up the cl-opengl-examples. Thanks guys!

On Tue, Jul 6, 2010 at 10:48 AM, Schell Scivally <efsubenovex at gmail.com> wrote:
> Awesome guys. Thanks.
>
> On Sun, Jul 4, 2010 at 7:17 PM, Patrick Stein <pat at nklein.com> wrote:
>> I use cl-OpenGL under MacOSX with sbcl all of the time.  I had trouble when
>> I first tried it through SLIME with a threaded version of SBCL.  I think it
>> works since I updated my cl-OpenGL install.
>>
>> I'm working on a tutorial for GLSL through cl-opengl.  At the moment though,
>> I just have some older GL stuff in cl-opengl on my site: http://nklein.com/
>>
>> -- Patrick <pat at nklein.com>
>>
>> On Jul 4, 2010, at 1:23 PM, Schell Scivally <efsubenovex at gmail.com> wrote:
>>
>>> Hi guys, I'm working on a game for the expo competition. Can anyone
>>> tell me the shortest path to opengl on mac os x? All the posts I've
>>> found are about 2 years old. Have there been any advances on cl-opengl
>>> since then? I should also mention that I'm completely new to lisp in
>>> general. This is a trial by fire.
>>>
>>> --
>>> Schell Scivally
>>> schell at efnx.com (efsubenovex at gmail.com)
>>> http://efnx.com
>>> http://github.com/efnx
>>>
>>> _______________________________________________
>>> lisp-game-dev mailing list
>>> lisp-game-dev at common-lisp.net
>>> http://common-lisp.net/cgi-bin/mailman/listinfo/lisp-game-dev
>>
>
>
>
> --
> Schell Scivally
> schell at efnx.com (efsubenovex at gmail.com)
> http://blog.efnx.com
> http://github.com/efnx
>



-- 
Schell Scivally
schell at efnx.com (efsubenovex at gmail.com)
http://blog.efnx.com
http://github.com/efnx




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