[Ecls-list] ECL as an embedded language on an Android game
Juan Jose Garcia-Ripoll
juanjose.garciaripoll at gmail.com
Sat Jul 6 10:19:41 UTC 2013
On Sat, Jul 6, 2013 at 11:35 AM, Pascal J. Bourguignon <
pjb at informatimago.com> wrote:
>
> You can use a static LGPL library, as long as you provide your
> proprietary .o, and the Makefile to link them with a substituted static
> library (used modified or different implementation).
>
I agree with this: you basically have to offer another static library that
can be linked against a newer version of ECL. In practice, nobody will, and
this license is a remnant of old times which I cannot change due to former
authors and contributors.
--
Instituto de Física Fundamental, CSIC
c/ Serrano, 113b, Madrid 28006 (Spain)
http://juanjose.garciaripoll.googlepages.com
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://mailman.common-lisp.net/pipermail/ecl-devel/attachments/20130706/99ebbe41/attachment.html>
More information about the ecl-devel
mailing list