[slime-devel] slime-beginning-of-defun doesn't push point

Mark H. David mhd at yv.org
Thu Mar 3 19:45:33 UTC 2011


I created the following revised definition for
slime-beginning-of-defun in
slime/contrib/slime-editing-commands.el, adding (push-mark)
before the basic body.

(defun slime-beginning-of-defun ()
   (interactive)
   (push-mark)
   (if (and (boundp 'slime-repl-input-start-mark)
            slime-repl-input-start-mark)
       (slime-repl-beginning-of-defun)
       (beginning-of-defun)))

It works. Thanks!

-Mark

On 3/3/2011 2:15 AM, Helmut Eller wrote:
> * Mark H. David [2011-03-02 21:32] writes:
>
>> When you do C-M-A (slime-beginning-of-defun), and then do C-u M-space,
>> it's supposed to take you back where you started. This doesn't seem to
>> work now.  I'm not sure when this got broken, or why, or if it's an
>> intentional "improvement", and I don't have time to track it down.  If
>> anyone knows what's going on with that, I'd appreciate knowing.  I think
>> it should be fixed for everyone, but I'd settle for a private patch.
>> Thanks!
> I wasn't even aware that C-M-a pushes the mark.  C-M-a is bound to
> slime-beginning-of-defun in contrib/slime-editing-commands.el.  If you
> don't load that contrib you get the plain beginning-of-defun that pushes
> the mark.
>
> The problem seems to be that slime-beginning-of-defun calls
> beginning-of-defun as subroutine but beginning-of-defun only pushes the
> mark after inspecting the this-command variable to see if the command is
> called beginning-of-defun.  Maybe using call-interactively would help.
>
> Helmut
>
>
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