[Pal-devel] Screen Capture Function

Tomi Neste flatlander at yellow-hut.com
Tue Sep 11 18:41:40 UTC 2007


GP lisper <fph at clouddancer.com> kirjoitti Mon, 10 Sep 2007 07:02:58 +0300:

>
>    Date: Fri, 07 Sep 2007 10:45:49 +0300
>    From: "Tomi Neste" <flatlander at yellow-hut.com>
>    Organization: Yellow Hut Games
>
>    GP lisper <fph at clouddancer.com> kirjoitti Fri, 07 Sep 2007 01:16:17  
> +0300:
>
>    > on it.  I would be interested in being able to get a framebuffer
>    > capture without needing an external third party program (or anyone
>
>    Currently there is not any functionality to do it directly, but it  
> should
>    be possible with the SCREEN-TO-ARRAY(1) (not mentioned in the "manual"
>
> Yes, I had seen that.  Alas I am having startup problems, seem to not
> find the supporting libs.  I'm working thru the CFFI tutorial,
> modifying it to match into PAL to see where the problem might be.
>
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If you are having problems with loading the (foreign?) libs let me know if
it looks like bug in PAL.
And in case you are running on linux you might also need to install the
developer packages for the sdl libs, at least ISTR that was the case on my
Ubuntu box.

When I get the time I'll check out the available CL image handling
libraries and add some sample code for exporting the PAL image arrays to a
file.

-- 
tomppa



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