[lisp-game-dev] [FLGC09] Review and commentary period
Erik Winkels
aerique at xs4all.nl
Sat Jan 2 21:34:36 UTC 2010
Elliott Slaughter wrote:
>
> One thing that frustrates me about the AI is how it has a tendency to
> fly off screen when dodging bullets. I'd like to figure out a way to
> keep the enemies on screen at all times, but I'm somewhat at a loss for
> how to do this without allowing enemies to get stuck in the corners of
> the screen.
I haven't played your game so this could be nonsense but you could make
the screen wrap around. So an enemy going off the screen on the right
would reappear on the left side.
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