[fetter-devel] unnamed bit fields
Kenny Tilton
ktilton at nyc.rr.com
Tue Sep 13 18:24:11 UTC 2005
Rayiner Hashem wrote:
> I'll go ahead and fix the bitfield structure layout bug and commit it
> along with the stuff opengl/windows fixes in the next day or two..
> After that, I'll get to work on accessing bitfields and arrays in
> structures. No point hemming and hawing about it, as I'll have to
> write it eventually :)
Yes, Tilton's Law of Programming: "Keep moving foward." And the
Corrollary: "The first time you run into an issue is only the first time
you will run into it."
Thanks for getting the hood up to handle this.
kt
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