[elephant-devel] Optimization
Ian Eslick
eslick at media.mit.edu
Mon Dec 22 14:13:52 UTC 2008
Which backend are you using?
Sent from my iPhone
On Dec 22, 2008, at 12:35 AM, "Elliott Slaughter" <elliottslaughter at gmail.com
> wrote:
> Hi,
>
> I am exploring Elephant/BDB as a backend for a video game I am
> writing. I have ignored performance considerations so far, but on
> some larger maps (around 100 objects), performance is abominably
> slow (around 5 fps). The same maps run about 10 times faster (about
> 50 fps) when using completely in-memory hash-tables.
>
> Based on profiling, it appears that the main bottleneck is
> persistent slot lookup. I remember reading that Elephant reads from
> file on every slot read, which could explain this result.
>
> Are cached slots usable yet (at least in a single-threaded
> situation)? When I use ":cached t" in my slot definitions, I get
> errors.
>
> Any other advice about optimization would be appreciated.
>
> Thanks.
>
> --
> Elliott Slaughter
>
> "Any road followed precisely to its end leads precisely nowhere." -
> Frank Herbert
> _______________________________________________
> elephant-devel site list
> elephant-devel at common-lisp.net
> http://common-lisp.net/mailman/listinfo/elephant-devel
More information about the elephant-devel
mailing list