[Ecls-list] ECL as an embedded language on an Android game

Pascal J. Bourguignon pjb at informatimago.com
Sun Jul 7 16:18:58 UTC 2013


Matthew Mondor <mm_lists at pulsar-zone.net>
writes:

> On Sat, 06 Jul 2013 11:35:35 +0200
> "Pascal J. Bourguignon" <pjb at informatimago.com> wrote:
>
>> > Unless I'm mistaken (disclaimer: I'm no lawyer), dynamic linking is
>> > fine, as it allows to fulfill the requirement that the user be able to
>> > upgrade the LGPL dependencies, while static linking might be
>> > problematic...
>> 
>> You can use a static LGPL library, as long as you provide your
>> proprietary .o, and the Makefile to link them with a substituted static
>> library (used modified or different implementation).
            ^^^^^
            user-

> Thanks, this is useful to know.

-- 
__Pascal Bourguignon__                     http://www.informatimago.com/
A bad day in () is better than a good day in {}.  
You know you've been lisping too long when you see a recent picture of George 
Lucas and think "Wait, I thought John McCarthy was dead!" -- Dalek_Baldwin





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