[cl-opengl-devel] cl-opengl-devel Digest, Vol 45, Issue 7

Luke Crook luke at balooga.com
Thu Aug 12 02:10:06 UTC 2010


From: Kalyanov Dmitry <kalyanov.dmitry at gmail.com>
To: cl-opengl-devel at common-lisp.net
Date: Tue, 10 Aug 2010 19:50:44 +0400
Subject: Re: [cl-opengl-devel] cl-opengl in a standard X-window based canvas
widget ?
On Tuesday 10 August 2010 19:13:48, Kevin Smith wrote:
> Has anyone used cl-opengl inside a standard X-window based drawing widget
> (one that supports simple refresh and input event call backs ) ?
>
> I am interested in bypassing GLUT (which I currently use)  and using
> another lisp-based toolkit, potentially mcclim.  I would like to continue
> using cl-opengl, though because I like it's interface.
>
> I am assuming that if I have a low-level window , I can create an OpenGL
> context for it and the cl-opengl binding would just work.
Correct. lispbuilder-sdl is used with cl-opengl in this way.
The example below shows lispbuilder-sdl creating the OpenGL context.
http://article.gmane.org/gmane.lisp.cl-lispbuilder.general/648
-Luke
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