[cl-opengl-devel] [Openmcl-devel] Trace/BPT trap with cl-opengl loading

Bart Botta 00003b at gmail.com
Mon Aug 2 17:24:26 UTC 2010


On Mon, Aug 2, 2010 at 12:16 PM, Kevin Smith <k2msmith at gmail.com> wrote:

> So, further progress - I am guessing from this adventure that there are  not
> many user's of cl-opengl on clozure because it doesn't work :-)..
> I'm not a huge fan of glut so, maybe ultimately it would be better to port
> my work to one of the toolkits already supported by CCL and it's native ffi
> open-gl, but that is a lot of work for me right now and I think it makes it
> more difficult for me to go back to SBCL should I choose to use that
> environment....I'll have to give it some thought.

cl-opengl does not depend on glut, so you should be able to use it
with any other methods of creating an OpenGL context, for example
lispbulder-sdl, cl-glfw, glop, etc.  You just need to set
%gl:*gl-get-proc-address* to whatever function is used to get GL
extension pointers on that platform/library.

-b-




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