[cl-opengl-devel] [Openmcl-devel] Trace/BPT trap with cl-opengl loading
Kevin Smith
k2msmith at gmail.com
Mon Aug 2 17:16:35 UTC 2010
...I added the process book keeping code that I found at the bottom of the
opengl-ffi.lisp example to my program, namely:
(progn
(ccl:process-run-function
"housekeeping"
#'ccl::housekeeping-loop)
(ccl:process-interrupt
ccl::*initial-process*
(lambda ()
;; CCL::%SET-TOPLEVEL is sort of like PROCESS-PRESET for the
;; initial process; CCL::TOPLEVEL is sort of like PROCESS-RESET
;; for that process.
(ccl::%set-toplevel
(lambda ()
;;; Set the OSX Window Server's notion of the name of the
;;; current process.
(rlet ((psn #>ProcessSerialNumber))
(#_GetCurrentProcess psn)
(with-cstrs ((name "simple OpenGL example"))
(ccl::external-call "_CPSSetProcessName" :address psn :address
name :void)))
(ccl::%set-toplevel nil)
(main)))
(ccl::toplevel))))
..in addition to hacks mentioned below. I got the window to come up and
display my OpenGL graphics, but the GLUT event loop seems to be hanging
(which I use cl-glut to access).
So, further progress - I am guessing from this adventure that there are not
many user's of cl-opengl on clozure because it doesn't work :-)..
I'm not a huge fan of glut so, maybe ultimately it would be better to port
my work to one of the toolkits already supported by CCL and it's native ffi
open-gl, but that is a lot of work for me right now and I think it makes it
more difficult for me to go back to SBCL should I choose to use that
environment....I'll have to give it some thought. I am definitely suffering
a bit with swig and interfacing with C++ code right now through CFFI
(although I must admit, I really do like the cl-opengl interface for it's
elegance - different topic). If CCL makes interfacing with C++ a little
easier through it's FFI database, then maybe another reason for me to look
into it....
On Mon, Aug 2, 2010 at 9:41 AM, Kevin Smith <k2msmith at gmail.com> wrote:
> I had some chance to play around with this and got a little further, but
> not much...
>
> I added a hack in my code to do this as per the example file mentioned
> below...
>
> ;;;(use-foreign-library opengl)
> (eval-when (:compile-toplevel :load-toplevel :execute)
> (let* ((s (ccl:make-semaphore)))
> (ccl:process-interrupt ccl::*initial-process*
> (lambda ()
> (ccl:open-shared-library
> "OpenGL.framework/OpenGL")
> (ccl:open-shared-library "GLUT.framework/GLUT")
> (ccl:signal-semaphore s)))
> (ccl:wait-on-semaphore s))
>
> With this code, the shared libraries appear to load, but I do get the error
> message:
>
> kevin-mac-pro-3:lisp kevinsmith$ ccl64
> ; loading system definition from /Users/kevinsmith/ccl-lisp/babel/babel.asd
> into #<Package "ASDF0">
> ; registering #<SYSTEM BABEL> as BABEL
> ; loading system definition from
> /Users/kevinsmith/ccl-lisp/alexandria/alexandria.asd into #<Package "ASDF0">
> ; registering #<SYSTEM :ALEXANDRIA> as ALEXANDRIA
> ; loading system definition from
> /Users/kevinsmith/ccl-lisp/trivial-features/trivial-features.asd into
> #<Package "ASDF0">
> ; registering #<SYSTEM TRIVIAL-FEATURES> as TRIVIAL-FEATURES
> Welcome to Clozure Common Lisp Version 1.5-dev-r13523M-trunk
> (DarwinX8664)!
> ? (require :cl-opengl)
> ; Warning: Don't know how to setup a hook before saving cores on this Lisp.
> ; While executing: #<Anonymous Function #x302000D3A5DF>, in process
> listener(1).
> :CL-OPENGL
> NIL
> ?
>
> I created a stripped down version of my program that just has the cl-opengl
> and GLUT libraries in it and it looks like the first window comes up, but
> then it hangs before GL gets a chance to clear the window and do its
> thing... Is the warning (the hook) the problem ?
>
>
>
>
>
>
> On Sun, Aug 1, 2010 at 8:02 PM, Gary Byers <gb at clozure.com> wrote:
>
>> Apple decided to enforce the restriction that some shared libraries (I
>> don't
>> remember which one(s)) only be initialized on the initial thread of the
>> OS-level
>> process by executing a breakpoint instruction. (It's the World's Most
>> Advanced
>> Operating System!) That breakpoint causes the process to terminate with
>> the
>> message you're seeing when the library in question is loaded (directly or
>> as
>> the result of loading some library which depends on it) from a CCL
>> listener
>> thread (or a SLIME REPL thread, or ... any thread other than the initial
>> one.)
>>
>> The general workaround is to replace:
>>
>> (open-shared-library "culprit.dylib")
>>
>> with
>>
>> (run-in-initial-thread-and-wait-until-done
>> (lambda () (open-shared-library "culprit.dylib")))
>>
>> There are a few issues:
>>
>> 1) The affected code may be in a third-party lisp library; it'd be good if
>> the authors of such libraries made the necessary changes so that people
>> didn't keep running into this.
>>
>> 2) It can be hard to know which libraries are affected. I think that the
>> actual check-and-breakpoint is in the initialization code for the
>> CoreFoundation library; whether that's correct or not, it's in some
>> library that's used by many other things on OSX, so the rule of thumb
>> is something like "when in doubt, force library loading to happen on
>> the initial thread in OSX."
>>
>> 3) There are several ways to do what I'm calling
>> RUN-IN-INITIAL-THREAD-AND-WAIT-UNTIL-DONE; I don't think that we yet
>> offer a standard way of doing this (though CCL::CALL-IN-INITIAL-PROCESS
>> us present in recent versions of the trunk and is intended to become
>> an exported/documented/standard interface in the near future.)
>>
>> We changed some of our examples when this "check and breakpoint"
>> behavior
>> was introduced (in 10.6, IIRC); see "ccl:examples;opengl-ffi.lisp", for
>> instance.
>>
>> 4) I'd want to think about this more than I have, but at the moment I
>> can't
>> think of a reason for OPEN-SHARED-LIBRARY not to at least default to
>> doing what it does on the initial thread by default.
>>
>>
>>
>>
>> On Sun, 1 Aug 2010, Kevin Smith wrote:
>>
>> The only hurdle for me for trying out (and maybe switching) to clozure on
>>> the mac platform is that I can't seem to get the
>>> cl-opengl package loaded. I get the error: "Trace/BPT trap" when I try
>>> to load that package. (All other dependent packages
>>> like cffi, loaded successfully).
>>> I am using ccl64, version 1.5 on Darwin/MAC OS (DarwinX8664). Latest
>>> version of cl-opengl.
>>>
>>> I believe I also tried it on the 32-bit ccl. Same problem. It looks
>>> like it only compiles a few source files in the
>>> cl-opengl package before it dies.
>>>
>>> If someone can point out to me how I can trace this to provide more
>>> information on where it is crashing or maybe someone has
>>> run across this already with this particular package.
>>>
>>> Thanks,
>>> Kevin
>>>
>>>
>>>
>
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