[cl-opengl-devel] Depth issues with the darcs version

Luís Oliveira luismbo at gmail.com
Fri Oct 13 01:13:20 UTC 2006


On 10/2/06, Charlie Burrows <charlie.burrows at gmail.com> wrote:
> Any suggestions?

Sorry it took a while for me to reply. I tried your example and got an
immediate segfault. I could only see one thing wrong your code and
after fixing that everything runs ok, i.e., nehe5 looks fine.

You're using GL stuff in initialize-instance and there's no GL context
at that time. You want to use an :after method on glut:display-window
instead.

I hope that fixes your problem.

-- 
Luís Oliveira
http://student.dei.uc.pt/~lmoliv/



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