[cl-opengl-devel] Depth issues with the darcs version
Luís Oliveira
luismbo at gmail.com
Fri Oct 13 01:13:20 UTC 2006
On 10/2/06, Charlie Burrows <charlie.burrows at gmail.com> wrote:
> Any suggestions?
Sorry it took a while for me to reply. I tried your example and got an
immediate segfault. I could only see one thing wrong your code and
after fixing that everything runs ok, i.e., nehe5 looks fine.
You're using GL stuff in initialize-instance and there's no GL context
at that time. You want to use an :after method on glut:display-window
instead.
I hope that fixes your problem.
--
Luís Oliveira
http://student.dei.uc.pt/~lmoliv/
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