[cl-opengl-devel] Depth issues with the darcs version
Charlie Burrows
charlie.burrows at gmail.com
Tue Oct 3 12:56:14 UTC 2006
On 10/3/06, Luís Oliveira <luismbo at gmail.com> wrote:
> On 10/2/06, Charlie Burrows <charlie.burrows at gmail.com> wrote:
> > The latest version seems to have some depth issues (or maybe
> > it's just me!); when I draw a smooth shaded rotating cube (nehe6) the
> > sides overlap the center and sometimes the backface is at the front.
>
> Send us your latest version of the nehe6 example. I'll try it out.
>
> --
> Luís Oliveira
> http://student.dei.uc.pt/~lmoliv/
>
Here's a paste of nehe 1 (the base class) and nehe 5 which has a cube
and a pyramid that rotate:
http://paste.lisp.org/display/27272
It's easier than 6 because there is no texture, in fact when I talk
about 6 in the above I really mean 5. I guess counting isnt my strong
suit.
Cheers,
Charlie
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