Cells for C#?

Ken Tilton kentilton at gmail.com
Sun Nov 22 23:16:07 UTC 2020


Thx, Frank G! Hi, Frank B!

Cells for Lisp is alive and well and supporting http://tiltonsalgebra.com/#.

I have now ported Cells to Clojure and CLJS via CLJC, and also ES5
Javascript: https://github.com/kennytilton/matrix Hmm, that "CLJS"
directory is a misnomer, s/ CLJC or just CLJ or sth.

Cells picked up quite a few trick during these ports, by the way, including
anonymous Cells (no big deal) and ad hoc Cells on a class, in the spirit of
the prototype approach to OO. The JS implementation is nice because, like
the CL version, both reads and writes are transparent in re the dataflow.
Clojure could achieve the same if we rolled up a DEFMD macro and got a
start on Clojure OO. :)

Note also the Dart subdirectory, but that was a day's work before I got
pulled elsewhere.

In the past I played with Java and C++ and Python ports, no idea where that
code might be.

Let me know if you would like an assist with the C# port. Maybe I can work
on the Dart port at the same time so you can see my preferred order of
porting. This is a good candidate for true TDD, btw. I applied that to the
CLJC port, I think.

Cheers, Ken


On Sun, Nov 22, 2020 at 5:49 PM Frank Goenninger <frgo at me.com> wrote:

> Hi Frank,
>
> > Am 22.11.2020 um 22:37 schrieb Frank Buss <fb at frank-buss.de>:
> >
> > I tried Cells a few years ago and really liked it. Of course nearly
> nobody uses Common Lisp these days anymore and this project looks pretty
> dead, and all links on common-lisp.net/project/cells/ are dead. But I
> could use such a framework for a C# game I write with Unity. Maybe someone
> knows if something like this exists?
>
>
> Cells is, I assume you already know, avialable on github:
> https://github.com/kennytilton/cells
> I still use it …
>
> I haven’t heard about a C# implementation, though.
>
> Best,
>   Frank
>
> --
>   Frank Goenninger
>   frgo at me.com
>   +49 175 4321058
>   DG1SBG
>
>

-- 
Kenneth Tilton
http://tiltontec.com/
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