[armedbear-devel] [from abcl-dev] Question on ABCL-SCRIPT

Alessio Stalla alessiostalla at gmail.com
Tue Sep 15 08:19:48 UTC 2009

On Tue, Sep 15, 2009 at 10:03 AM, Mark Evenson <evenson at panix.com> wrote:
> Over on the abcl-dev blog OMouse said...
>     I have a question: how do you change the eval/load-script stuff so
> it doesn't use the ABCL-SCRIPT package? I'm trying to add extensive
> scripting to a game but I'd like to be able to switch the package so
> that the scripter can use a huge bunch of variables without me having to
> :export them.
> Can anyone help with this question?  I must sheepishly confess to not
> having much experience with ABCL-SCRIPT yet, but the question seems to
> ask for refinements in our implementation.  Posting a reply on the
> [abcl-dev blog][1] would be great.
> [1]: http://abcl-dev.blogspot.com/2009/09/abcl-0160-released.html#comments

Here's my reply:


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