[armedbear-devel] [from abcl-dev] Question on ABCL-SCRIPT
evenson at panix.com
Tue Sep 15 08:03:27 UTC 2009
Over on the abcl-dev blog OMouse said...
I have a question: how do you change the eval/load-script stuff so
it doesn't use the ABCL-SCRIPT package? I'm trying to add extensive
scripting to a game but I'd like to be able to switch the package so
that the scripter can use a huge bunch of variables without me having to
Can anyone help with this question? I must sheepishly confess to not
having much experience with ABCL-SCRIPT yet, but the question seems to
ask for refinements in our implementation. Posting a reply on the
[abcl-dev blog] would be great.
"A screaming comes across the sky. It has happened before, but there
is nothing to compare to it now."
More information about the armedbear-devel