hunchentoot serving manifest files, ie. .appcache files.
Ron Garret
ron at flownet.com
Sat Mar 1 22:44:58 UTC 2014
If HT doesn’t have a mutex around log file writes that’s a bug in the HT logging code IMHO. Without a mutex, interleaved log file entries can happen even with ordinary HTTP requests. SSE has nothing to do with it.
On Mar 1, 2014, at 2:30 PM, Left Right <olegsivokon at gmail.com> wrote:
> It doesn't help if HT does it's part right. Imagine, for the sake of
> argument that your code inside a handler writes to the log file. The
> handle of the log file is shared between all threads (or else there
> would be a log file per thread? Not something you want to do, right?).
> So, imagine you have two long-living requests, which you serve in
> server-events fashion: first starts writing to the file stream while
> at the same time the second handles data. Just as the first one is
> about to finish to write to the log, the second one finished writing
> data and wants to write to the log as well: boom, you have a race: two
> threads fighting over the ownership of the log file handle!
> Sockets don't particularly help in this scenario, but IMO they make
> the programmer more aware of what happens to the program (I'm not a
> big fun of implicit parallelism...)
>
> On Sat, Mar 1, 2014 at 11:46 PM, Ron Garret <ron at flownet.com> wrote:
>>> you may easily run yourself into a situation where two functions try to write to the same output stream
>>
>>
>> I don't think so. The default HT taskmaster on a multi-threaded Lisp spawns a thread per connection and rebinds all the globals. If it didn't, then *any* simultaneous connections would have problems, not just SSE connections. And even on a single-threaded Lisp, subsequent requests would just be blocked until the SSE handler was done. That would certainly be a problem, but not the one you describe.
>>
>> rg
>>
>> On Mar 1, 2014, at 12:58 PM, Left Right <olegsivokon at gmail.com> wrote:
>>
>>> Don't forget that sockets are concurrent by design: in a simplest
>>> scenario, you'd allocate a thread per connection. Not a very efficient
>>> way of dealing with it, but at least it is easy to implement in a way
>>> that you don't run into deadlocks or other errors caused by multiple
>>> threads accessing shared state. But if you choose to use server
>>> events, you would have to be very careful to write re-entrant
>>> functions to serve the request, which is particularly difficult
>>> because Hunchentoot relies on a handful of global variables to
>>> function... you may easily run yourself into a situation where two
>>> functions try to write to the same output stream, even at the level
>>> that Unicode byte sequences become interleaved and the receiving side
>>> would fail with arcane low-level decoding errors (happened to me
>>> before).
>>>
>>> On Sat, Mar 1, 2014 at 10:04 PM, Ron Garret <ron at flownet.com> wrote:
>>>> Personally I much prefer server-side events (SSE). It's a lot simpler than websockets. On the client side all you do is:
>>>>
>>>> var source=new EventSource(URL);
>>>> source.onmessage=function(event) { do_something_with(event.data); }
>>>>
>>>> and on the server arrange for URL to have a content-type header of text/event-stream, and send lines of the form:
>>>>
>>>> data: [your data] <newline><newline>
>>>>
>>>> to the stream you obtain from calling (ht:send-headers). (Note: this stream is a binary stream so you have to encode strings to bytes and use write-sequence, or wrap it in a flexi-stream, but that's the only complication.)
>>>>
>>>> rg
>>>>
>>>> On Feb 28, 2014, at 1:40 PM, Left Right <olegsivokon at gmail.com> wrote:
>>>>
>>>>> Not exactly answering your question, but if you are looking for push
>>>>> functionality in browser, then WebSockets might be a better option.
>>>>> The reason server-sent events exist is by and large due to the
>>>>> handicapped nature of most popular web-development stack in use today,
>>>>> such as PHP interpreter that has to be started on every connection by
>>>>> an HTTP server, such as Apache httpd or ngnx. This means that
>>>>> traditional setup works in a stateless manner. This is unlike, say,
>>>>> most Java HTTP servers (Tomcat, JBoss etc) or Python (Twisted,
>>>>> Tornado), where the setup is normally stateful, meaning that you
>>>>> wouldn't need to restart the interpreter upon each request, instead,
>>>>> your server would persist the state until it is shut down. Hunchentoot
>>>>> belongs to the later category.
>>>>>
>>>>> Now, because it's not really possible to persist a PHP session across
>>>>> multiple requests, a technique first known as long polling appeared.
>>>>> The operating principle was that the server, in response to an HTTP
>>>>> request would not close the connection immediately, instead it would
>>>>> keep sending the information, whenever the application state at the
>>>>> server would demand it. The receiving side (the browser) would listen
>>>>> to updates on this connection and interpret them as "pushes". Event
>>>>> stream is a refinement of this scheme.
>>>>>
>>>>> WebSockets, on the other hand, are plain TCP sockets, which means that
>>>>> they don't require HTTP wrapping to function. I haven't had much
>>>>> experience with JavaScript WebSockets, but I used their analogy in
>>>>> Flash quite a bit. It was a relief not to depend on the bizarre rules
>>>>> of HTTP protocol and its encodings, headers and so on. So I would
>>>>> expect the same to hold for WebSockets.
>>>>>
>>>>> Best,
>>>>>
>>>>> Oleg
>>>>>
>>>>> On Fri, Feb 28, 2014 at 11:09 PM, Faruk S. Can <farukscan at gmail.com> wrote:
>>>>>> I have read in w3schools about usage of server sent events in html5.
>>>>>> it says:
>>>>>>
>>>>>> Set the "Content-Type" header to "text/event-stream"
>>>>>> Specify that the page should not cache
>>>>>> Output the data to send (Always start with "data: ")
>>>>>>
>>>>>> that is in echo line in php code as echo "data: The server time is:
>>>>>> {$time}\n\n";
>>>>>>
>>>>>> Flush the output data back to the web page
>>>>>>
>>>>>> http://www.w3schools.com/html/html5_serversentevents.asp
>>>>>> examples here are in php for server side. i am using hunchentoot on common
>>>>>> lisp.
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Fri, Feb 28, 2014 at 10:27 PM, Faruk S. Can <farukscan at gmail.com> wrote:
>>>>>>>
>>>>>>> I
>>>>>>> have another question about hunchentoot. Is it possible to use server
>>>>>>> sent events with hunchentoot, like other html5 improvements mentioned in
>>>>>>> w3schools-html5 such as app cache, local storage, session storage? as that
>>>>>>> one related to and depend on the server side support.
>>>>>>>
>>>>>>
>>>>>
>>>>
>>
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