[slime-devel] slime-repl-kill-input

Attila Lendvai attila.lendvai at gmail.com
Thu Jan 14 14:38:57 UTC 2010

> All modes are using a shared key-map for the ease of defining new keys.

i'm not sure what you mean by this.

slime-repl-mode does this: (use-local-map slime-repl-mode-map)

but somehow (my guess is precedence and/or setup order issue)
slime-editing-map gets used instead of slime-repl-mode-map.

> Maybe it's better to have a function which will define a
> keybinding for all relevant slime modes?

imho that would lead far and duplicate the logic keymaps, modes and
their inheritance provide in emacs.

the current setup with a tree of keymaps inheriting from each other is
flexible enough. it's just the repl mode seems to misbehave for some


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