[slime-devel] resolving conflicting symbols

Tobias C. Rittweiler tcr at freebits.de
Tue Feb 9 22:10:58 UTC 2010

Mirko Vukovic <mirko.vukovic at gmail.com> writes:

> In one of the last iterations of slime I lost the capability to
> interactively resolve conflicting symbols.
> This is on sbcl 1.0.34 and slime a few days old.
> Is that something broken (I would welcome pointers on how to chase it down),
> or some switch that I need to set.
> Thanks,
> Mirko

Besides the issue that Stas reported, it's also that COMPILE-FILE
catches and muffles errors happening in compile-time-too evaluation
during EVAL-WHEN since 1.0.34. This means that until that's fixed, you
have to use C-M-x instead of C-c C-c to get into the debugger an error
happening in EVAL-WHEN.


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