[parenscript-devel] Tighter keyword arguments?
Daniel Gackle
danielgackle at gmail.com
Thu Aug 5 21:13:25 UTC 2010
< why not just use an object as the only parameter >
That was the first way we did it, and we changed it for a good reason,
but my recollection of why is fuzzy. Does anybody remember?
The archives of this list may be helpful here.
I believe the reason may have been that it places an undue burden
on the caller. If I want to write something like this...
(member item arr :key foo :test bar)
... who is going to figure out that the last 4 arguments are really two
keyword params and bundle them into { key : foo, test : bar }?
You could make the caller do it:
(member item arr (create :key foo :test bar))
... but then you lose interoperability with CL, and arguably dilute the
feature to the point where you might as well not have it, since it's
easy enough to define a function that takes a js object as its last
parameter and picks out the keys.
On the other hand, you could make PS do it by decreeing that
keywords in an arglist *always* identify keyword params, but
that breaks this:
(member :blah arr :key foo :test bar)
... which now generates member({blah : arr, key : foo, test : bar})
instead of the desired member("blah", arr, {key : foo, test : bar}).
In other words, this option makes the semantics of keywords
inconsistent in PS.
Another option is to make the PS compiler consider the signature
of the function being called before it generates the code for the call.
That complicates the compiler and IIRC is hard to get working in
the general case (Vladimir can comment here).
So my recollection is that we settled on the existing method as the
one that places no burden on either the caller or the callee (at the source
level... obviously the JS that's generated for the callee is what does
all the extra work), preserves the semantics of keywords, is closest
to how CL does keyword args, and keeps the compiler simple.
On Thu, Aug 5, 2010 at 2:47 PM, Nick Fitzgerald <fitzgen at gmail.com> wrote:
> Ok, I just realized that I completely misread your original post. I thought
> you were proposing the removal of defaulting to null rather than leaving the
> value undefined.
>
> Have you done any profiling to see if there is a reasonable difference
> between
>
> "function foo() {
> var a;
> // ... pick out and assign keyword args ...
> if (a === undefined) {
> a = null;
> };
> return bar(a);
> };"
>
> and
>
> "function foo() {
> var a = null;
> // ... pick out and assign keyword args ...
> return bar(a);
> };"
>
> ?
>
> I just ran this very naive test in Chromium:
>
> var then = +new Date;
> var i = 20000;
> while (i--) {
> (function () {
> var a;
> if (a === undefined) a = null;
> }())
> };
> console.log(+new Date - then);
>
> Which logs 70 ms.
>
> var then = +new Date;
> var i = 20000;
> while (i--) {
> (function () {
> var a = null;
> }())
> };
> console.log(+new Date - then);
>
>
> This one logs 71 ms.
>
> This has to have come up before, but why not just use an object as the only
> parameter and use it's keys as the keyword arguments? I just ran the same
> test for that, and when the keyword was missing I got 82 ms, but when it was
> available, I got 56.
>
> I think using objects would make the generated code much more readable,
> which trumps speed in this case IMO given that the difference is so small
> and the high number of iterations being performed.
>
> _Nick_
>
>
>
>
> On Thu, Aug 5, 2010 at 1:24 PM, Daniel Gackle <danielgackle at gmail.com>wrote:
>
>> Good point. I kept the null assignment for consistency with how PS does
>> &optional
>> arguments. But this begs the question: why do we care about &optional
>> and &key arguments being set to null, as opposed to just leaving them
>> undefined?
>> I'm trying to remember the reason... anybody?
>>
>> Our experience has been that PS code works best if one treats null and
>> undefined
>> as interchangeable. But that may be an artifact of running some of the
>> same code
>> in CL as well, where there is no such distinction.
>>
>>
>> On Thu, Aug 5, 2010 at 1:51 PM, Nick Fitzgerald <fitzgen at gmail.com>wrote:
>>
>>> +1 from me but that doesn't mean too much.
>>>
>>> No need to explicitly set them as `null`, because JS already has (the
>>> more semantic in this case) `undefined`.
>>>
>>> _Nick_
>>>
>>>
>>>
>>> On Wed, Aug 4, 2010 at 12:30 PM, Daniel Gackle <danielgackle at gmail.com>wrote:
>>>
>>>> The code that's generated for a keyword argument goes like this:
>>>>
>>>> (ps (defun foo (&key a) (bar a))) =>
>>>>
>>>> (abbreviated for clarity):
>>>>
>>>> "function foo() {
>>>> var a;
>>>> // ... pick out and assign keyword args ...
>>>> if (a === undefined) {
>>>> a = null;
>>>> };
>>>> return bar(a);
>>>> };"
>>>>
>>>> It seems to me that this could be made tighter as follows:
>>>>
>>>> "function foo() {
>>>> var a = null;
>>>> // ... pick out and assign keyword args ...
>>>> return bar(a);
>>>> };"
>>>>
>>>> The only difference I can think of is when someone explicitly passes
>>>> undefined
>>>> as a value for the argument, but that's an oxymoronic thing to do.
>>>>
>>>> Can anyone think of a reason not to make this change? I like PS's
>>>> keyword
>>>> arguments a lot, but the generated JS is bloated enough to make me
>>>> wince.
>>>>
>>>> _______________________________________________
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>>>> parenscript-devel at common-lisp.net
>>>> http://common-lisp.net/cgi-bin/mailman/listinfo/parenscript-devel
>>>>
>>>>
>>>
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>>
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>
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