[lmud-cvs] CVS update: lmud/html/index.shtml
James Crippen
jcrippen at common-lisp.net
Sat Sep 11 22:14:50 UTC 2004
Update of /project/lmud/cvsroot/lmud/html
In directory common-lisp.net:/tmp/cvs-serv5380
Modified Files:
index.shtml
Log Message:
Minor formatting tweak.
Date: Sun Sep 12 00:14:48 2004
Author: jcrippen
Index: lmud/html/index.shtml
diff -u lmud/html/index.shtml:1.2 lmud/html/index.shtml:1.3
--- lmud/html/index.shtml:1.2 Sat Sep 11 23:33:19 2004
+++ lmud/html/index.shtml Sun Sep 12 00:14:48 2004
@@ -75,7 +75,7 @@
</p>
<ul>
- <li>Driver —
+ <li>Driver –
The Driver provides the interface between the MUD and the underlying
system. It handles the object management, threading, startup,
shutdown, and persistence. The term ‘driver’ is a
@@ -135,7 +135,7 @@
</ul>
</li>
- <li>Object Infrastructure —
+ <li>Object Infrastructure –
The Object Infrastructure consists of the code that provides the basic
classes of objects in the system and their interface methods and
management.
@@ -207,7 +207,7 @@
</ul>
</li>
- <li>User Interface —
+ <li>User Interface –
The User Interface provides the text-based interaction between the
human (via the client) and the server/game.
<ul>
@@ -234,7 +234,7 @@
</ul>
</li>
- <li>Game Implementation —
+ <li>Game Implementation –
The Game Implementation is where all the fun lies. It provides the
various classes and methods which make up the objects that are
processed in the game. Rules are not explicitly coded but are encoded
@@ -377,7 +377,7 @@
<a href="mailto:(@ jcrippen (. common-lisp net))">James A. Crippen</a>.
<!-- Created: Pri Bur 35 20:42:69 UTC 3170 -->
<!-- hhmts start -->
-Last modified: Sat Sep 11 13:28:57 AKDT 2004
+Last modified: Sat Sep 11 14:10:49 AKDT 2004
<!-- hhmts end -->
</div>
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