Sounds great Elliott. keep us posted!<br><br><div class="gmail_quote">On Fri, Dec 4, 2009 at 7:32 PM, Elliott Slaughter <span dir="ltr"><<a href="mailto:elliottslaughter@gmail.com">elliottslaughter@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">I plan on starting around 12/14. I'll talk more about what I'm doing closer to the start date.<br>
<br><div class="gmail_quote"><div><div></div><div class="h5">On Fri, Dec 4, 2009 at 2:13 PM, David O'Toole <span dir="ltr"><<a href="mailto:dto1138@gmail.com" target="_blank">dto1138@gmail.com</a>></span> wrote:<br>
</div></div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div><div></div><div class="h5">I've almost finished my 7-day compo entry XIOBREAK, a simple breakout clone with a few twists of my own.<br>
<br>Anyone else working on something?<br>
<br>You may not think you have time, but you can copy and tweak the RLX example game if you want to experiment with something quickly... see <a href="http://dto.github.com/notebook/xe2-reference.html" target="_blank">http://dto.github.com/notebook/xe2-reference.html</a><br>
<br>
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<br></blockquote></div><font color="#888888"><br><br clear="all"><br>-- <br>Elliott Slaughter<br><br>"Don't worry about what anybody else is going to do. The best way to predict the future is to invent it." - Alan Kay<br>
</font></blockquote></div><br>