On Sat, Nov 28, 2009 at 3:03 AM, David O'Toole <span dir="ltr"><<a href="mailto:dto1138@gmail.com">dto1138@gmail.com</a>></span> wrote:<div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
3. Welcome new members, please introduce yourselves and your projects,<br>
if any...<br></blockquote></div><br clear="all">I've written one game, Bunny Slayer [1], which is a 2D Zelda-like RPG. Bunny Slayer was built with my game engine, Blackthorn [2] version 0.1. Version 0.2 of Blackthorn, which includes structural changes and a switch from pure sdl to opengl with sdl, is currently under developmen, and should hopefully be ready in time for FLGC.<div>
<div><br></div><div>I look forward to seeing what people build for the FLGC!</div><div><div><div><br></div><div>[1] <a href="http://elliottslaughter.net/bunnyslayer/about">http://elliottslaughter.net/bunnyslayer/about</a></div>
<div>[2] <a href="http://code.google.com/p/blackthorn-engine/">http://code.google.com/p/blackthorn-engine/</a></div><div><br>-- <br>Elliott Slaughter<br><br>"Don't worry about what anybody else is going to do. The best way to predict the future is to invent it." - Alan Kay<br>
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