[lisp-game-dev] [FLGC09] Review and commentary period

David O'Toole dto1138 at gmail.com
Fri Jan 1 12:23:22 UTC 2010


Wow elliott! I got a chance to watch the video, but haven't played yet.
Thanks so much for participating in the contest!!!

Today is New Years Day 2010, the deadline for the FLGC 09 contest! For those
of you who haven't posted your entries, go ahead now (completed or not)!
There's no judging phase, the point is for us to play each other's games,
provide feedback, and of course learn about lisp games. On top of that, I'm
hoping people will use their 7day versions as the basis for something bigger
in the future.... forcing yourself to make something complete in 7 days is a
great way to start!

Ok, here's my suggestion on what do to next. Everyone post the URLs and
instructions to their entries if they haven't yet, and then I'll make a
small webpage with all the entries. please send a screenshot if you can, so
that the page will look nice.
Then we can play the entries and comment on the mailing list. I'll work on
the page today.

On Mon, Dec 21, 2009 at 4:04 AM, Elliott Slaughter <
elliottslaughter at gmail.com> wrote:

> Here's my final submission for FLGC09. The game, Thopter, is a scrolling
> shooter inspired by the likes of Raptor: Call of the Shadows and other old
> games. Thopter is implemented in Common Lisp, using lispbuilder and
> cl-opengl for graphics, usocket and cl-store for sockets and serialization,
> and a handful of other CL utilties. The game engine used to build Thopter is
> freely available under the MIT license (see project page below).
>
> The controls are arrow keys to move, spacebar to shoot, and either
> left-ctrl or left-alt to fire a seeking missile. Three upgrades in the game
> restore health, increase the firepower of the gun, and provide missile ammo.
>
> Currently the game supports single player and two-player coop over LAN. To
> start a network game, open a terminal and run
>
> ./main --server=W.X.Y.Z --port=12345
>
> and on the other machine
>
> ./main --connect=W.X.Y.Z --port=12345
>
> where W.X.Y.Z is the IP address of the host machine and 12345 is some port
> of your choice.
>
> Here is the final video of the game:
>
> http://www.youtube.com/watch?v=5MDqC6XG-Ag
>
> Source and downloads (currently only Mac, but Windows and Linux coming
> soon) are available from the project page:
>
> http://code.google.com/p/blackthorn-engine/
>
> Enjoy :-)
>
> --
> Elliott Slaughter
>
> "Don't worry about what anybody else is going to do. The best way to
> predict the future is to invent it." - Alan Kay
>
> _______________________________________________
> lisp-game-dev mailing list
> lisp-game-dev at common-lisp.net
> http://common-lisp.net/cgi-bin/mailman/listinfo/lisp-game-dev
>
>
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