[Gsll-devel] SVD problem
Viktor Leis
viktor.leis at googlemail.com
Mon Mar 16 09:34:03 UTC 2009
Hi,
it works perfectly now, with both 1000x1000 and 2000x2000 matrices.
Thanks,
Viktor
On Mon, Mar 16, 2009 at 2:40 AM, Liam Healy <lhealy at common-lisp.net> wrote:
> Viktor,
>
> I've pushed to master a new version that I hope solves your problem,
> as well as the other mysterious SBCL problems reported here.
> When I run your (test 1000) there is no error and it looks reasonable.
> Please pull it, try again, and post your results.
>
> Liam
>
> On Sun, Mar 15, 2009 at 11:15 AM, Viktor Leis
> <viktor.leis at googlemail.com> wrote:
>> Great! Thanks for the effort.
>>
>> Viktor
>>
>> On Sun, Mar 15, 2009 at 3:55 PM, Liam Healy <lhealy at common-lisp.net> wrote:
>>> After a conversation with Paul Khuong on #lisp, I think we have figured out what
>>> is causing this problem. I need to change the way the array pointers
>>> are used in SBCL.
>>> I don't think it's too complicated a fix, but I am in the midst of
>>> something else so I can't
>>> get to it right away.
>>>
>>> Liam
>>>
>>> On Mon, Mar 9, 2009 at 5:26 AM, Viktor Leis <viktor.leis at googlemail.com> wrote:
>>>> I'm using SBCL 1.0.25 on AMD64 and SBCL 1.0.17 on a 32-bit box.
>>>> By nonsense results I mean wrong results: the second return value
>>>> contains only zeros.
>>>> When SBCL crashes I either get a SB-SYS:MEMORY-FAULT-ERROR or "fatal
>>>> error encountered in SBC
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