<div dir="ltr"><div class="gmail_extra"><br><div class="gmail_quote">On Mon, Jul 8, 2013 at 1:41 PM, Anton Vodonosov <span dir="ltr"><<a href="mailto:avodonosov@yandex.ru" target="_blank">avodonosov@yandex.ru</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div id=":18z" style="overflow:hidden">I think people do not often cross compile Lisp code for other platforms.<br>
Therefore not so many information is published. You can search the mailing list.<br>
But also, as I said, you should understand how the build process works.<br></div></blockquote></div><br>Some weeks ago I introduced one more abstraction in the compiler: machine objects. They group information about a target platform, such as types, integer sizes, compilers, libraries, etc. The idea would be that a single compiler should be capable of producing code for multiple targets, automating what people are already doing.</div>
<div class="gmail_extra"><br></div><div class="gmail_extra">However, the fact that lisp code needs to load former instances of itself to compile new code may still have subtle side effects -- i.e. one macro inspects the value of most-positive-fixnum and uses that value as is instead of the symbol name to produce types, optimized code, etc. This means that cross-compiling in the lisp world is not that easy and for certain type of code it might be even impossible.</div>
<div class="gmail_extra"><br></div><div class="gmail_extra">Juanjo<br><br>-- <br>Instituto de Física Fundamental, CSIC<br>c/ Serrano, 113b, Madrid 28006 (Spain) <br><a href="http://juanjose.garciaripoll.googlepages.com" target="_blank">http://juanjose.garciaripoll.googlepages.com</a>
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