On Mon, May 24, 2010 at 4:53 PM, Julian Stecklina <span dir="ltr"><<a href="mailto:js@alien8.de">js@alien8.de</a>></span> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
Juan Jose Garcia-Ripoll<br>
<div class="im"><<a href="mailto:juanjose.garciaripoll@googlemail.com">juanjose.garciaripoll@googlemail.com</a>> writes:> platform / time (seconds)<br>
> CASE 1 CASE 2 CASE 3<br>
> ECL/32 2.586 2.531 8.841<br>
> ECL/64 0.880 0.880 2.930<br>
<br>
</div>Do you have an explanation why the 64-bit version is so much faster?<br></blockquote><div><br>No :-) The garbage collector is really more efficient when using 64-bit pointers, but that should not be the only explanation, specially when the speedup happens also for the routines that do not cons (1 and 2).<br>
</div></div><br clear="all">Juanjo<br><br>-- <br>Instituto de Física Fundamental, CSIC<br>c/ Serrano, 113b, Madrid 28006 (Spain) <br><a href="http://tream.dreamhosters.com">http://tream.dreamhosters.com</a><br>