Hi Everyone,<br><br>Has anyone ever tried to compile ECL using Adobe's Alchemy? Alchemy is a C/C++ to ActionScript converter used for porting C/C++ code to Flash.<br><br>On a similar note, has anyone tried to compile ECL using /clr:safe with the MSVC compiler? The benefit of this would be the ability to plug ECL into a Silverlight app or an XNA (XBox) game.<br>
<br>Thanks!<br><br>Anthony<br>