[Ecls-list] ILGE 2010: Engine Troubles over Tentacle Planet, part 1
Erik Winkels
aerique at xs4all.nl
Tue Jul 13 11:24:40 UTC 2010
On Tue, Jul 13, 2010 at 01:07:08PM +0200, Juan Jose Garcia-Ripoll wrote:
>
> From your post I understand that you are using ECL's low level C/C++
> interface.
Correct.
> Does it use multithreading in any form? Is the performance acceptable?
I have compiled ECL with multi-threading enabled but I haven't used it in
the ILGE entry yet. I doubt I will get that far before the end of the month
(when the ILGE ends).
Besides that I haven't run into performance problems yet, but if I do I can
always drop down to C :-)
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