[clfswm-devel] Questions / Feature requests regarding the focus policy

Philippe Brochard pbrochard at common-lisp.net
Tue May 7 19:16:05 UTC 2013


Renaud Casenave-Péré a écrit :

> Hi,
>
Hi,

> I tried the new variable and it is working as expected, thanks!
>
ok, good!

> Regarding the sloppy-select-window focus policy, I noticed a strange behavior:
> If you move the mouse to select a window, it will focus the window as expected,
> but if you then use run-or-raise to focus another window, the focus will quickly
> return to where the mouse is. After it has returned, you can use run-or-raise
> again without problem but it doesn't work the first time, every time you use
> the mouse to focus a window.
>
I have added a test to take care of *steal-focus* variable in
run-or-raise (you have to set it to nil).

Again, please, test and thanks for the report.

> And… I am not sure what you changed recently but the problem with mplayer
> started in fullscreen has reappeared: with -fs=yes the mplayer window quickly
> disappear, but started windowed mode and put in fullscreen with the keyboard, it
> doesn't disappear.
>
My mistake, it's also fixed. BTW I don't have this bug on my machine
even with the forced unmap-window.

>
> Apart from that, I tried several games in steam (namely Portal and Wargame: EE)
> and it is working quite nicely even within a frame. I am not sure who to thank
> for that so I thank everyone I can :)
>
Thanks, it's nice to see some satisfied user :-)

>
> Keep up the good work!
>
And keep up reporting bugs or request!




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