[cl-opengl-devel] Hi to all :). Does anyone else have problems with ASDF2 and cl-opengl?
Tomislav Tomsic
tomsict at gmail.com
Thu Oct 14 20:53:19 UTC 2010
This being my first message here, greetings to you all :).
I've just updated my sbcl on version 1.0.48.58,, and cl-opengl doesn't
work. I am using it via clbuild on the Ubuntu 10.04 (64).
This is the error message:
0: ((SB-PCL::FAST-METHOD ASDF:PERFORM (ASDF:COMPILE-OP
ASDF:CL-SOURCE-FILE)) ..)
1: ((SB-PCL::EMF ASDF:PERFORM) #<unavailable argument> #<unavailable
argument> #<ASDF:COMPILE-OP NIL {10045D16F1}> #<ASDF:CL-SOURCE-FILE
"cl-opengl" "gl" "util">)
2: ((SB-PCL::FAST-METHOD ASDF::PERFORM-WITH-RESTARTS
(ASDF:COMPILE-OP ASDF:CL-SOURCE-FILE)) ..) and so on.
As I am able to discern, thanks to the numerous tries with various
sbcl versions, yesterday and today, suddenly there is a problem with
the file/resource locking, during the compilation. According to the
sbcl documentation, that "feature" is in somewhat volatile state, and
is the responsibility of the client software.
To cut the story short, I think it is because of the new ASDF 2, that
sbcl is starting to ship with. As such, I trust it will be resolved,
sooner or later.
In the meantime, does anyone have an idea for a workaround?
Perhaps all that is needed is a slight change in the cl-opengl.asd,
but I have no idea which one. At this moment, I am both unfamiliar
with the newest asdf, as well as with the cl-opengl architecture.
Once again, greetings to you all :)
Respectfully
Tomislav Tomsic
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