[cl-opengl-devel] Native glut support for mac os x: Draft

Jean-Philippe Barette-LaPierre jpb at rrette.com
Wed Jun 3 00:58:40 UTC 2009


Here's a first working draft for GLUT.Framework support. I'm not familiar
with either lisp or opengl, so if you want me to improve the patch in any
way, just tell me what you want and I'll modify it. Currently, the first
obvious problem is that there's no way to choose between the freeglut
library or the native one (GLUT.Framework). So, how do you want to manage
the future patches I'll send? Do you want to store a branch somewhere?

BTW, I want to thanks "esden":
http://www.esden.net/blog/

>From which I took most of the changes:
http://www.esden.net/blog/2007/12/31/cl-opengl-thomas-mac-os-x-bindings-with-native-glutframework/
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