[cl-opengl-devel] Simple texturing help

Charlie McMackin charliemac+cl-opengl at gmail.com
Thu May 29 03:33:01 UTC 2008


Hi Charlie,

I've only just glanced at it, but I think the problem might be you
aren't defining Projection or Modelview matrices. You might need to
check to see if the NeHe Basecode has these defined. Otherwise if you
are on Linux, BuGLe works pretty nice for showing you what commands
are sent to the OpenGL driver. It's saved me several times.

charlie mac



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