[cl-opengl-devel] OpenGL 3.0

Luís Oliveira luismbo at gmail.com
Sat Aug 30 22:27:27 UTC 2008


2008/8/30 Bart Botta <00003b at gmail.com>:
> Does it sound reasonable to split the binding generation into 3 steps,
> only 2 automatic:
> First would parse the .spec files, tracking any enum groups defined in
> the file, approximately splitting up function names, etc. and write
> the results to some lispy format (reusing output of step 2 if
> available).
> Second step would be editing the generated data by hand, adding
> missing enum groups, fixing word breaks that the automatic code got
> wrong, etc.
> Third would be parsing the hand edited code to generate the actual bindings.

Sounds good to me. It'd be great if this process could somehow
highlight changes in the spec so that step 2 can be focused on what
changed instead of having to review everything.

-- 
Luís Oliveira
http://student.dei.uc.pt/~lmoliv/



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