[cl-opengl-devel] Patch for some shader/object queries.

Mikael Lax mikael.lax at bredband.net
Wed Sep 12 14:45:30 UTC 2007


Hello,

I've implemented some of the functions in section 6.1.14 Shader and Program Queries. This also led to the FIXMEs in get-active-attrib and get-active-uniform being fixed (they relied on fixed buffer-sizes which are now queried).

Sincerely,
Mikael Lax
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