[cl-opengl-devel] textures
Tudor Achim
t.achim at gmail.com
Sat Sep 8 17:46:44 UTC 2007
Hi,
I'm following nehe's tutorials at nehe.gamedev.net, and I'm having a lot of
trouble with loading and binding textures. So, I *tried* to approximate what
happened in his tutorial:
I opened a stream to the bmp file with
(setf test (open "/home/tudor/email.bmp" :element-type
'(cl-user::unsigned-byte 8)))
Then, I made an 1d array of 5000 elements (just so it was 'big enough') and
stored the rgb values in it with
(read-sequence test-array test)
However, when I do (gl:bind-texture gl:tex-image-2d test-array),
it says that cl-opengl:tex-image-2d is unbound.
What am I doing wrong?
Thanks,
Tudor
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://mailman.common-lisp.net/pipermail/cl-opengl-devel/attachments/20070908/c5ac78e9/attachment.html>
More information about the cl-opengl-devel
mailing list