[cl-opengl-devel] texture coord array

Dmitri Hrapof hrapof at common-lisp.ru
Sat Sep 1 13:14:41 UTC 2007


Hello!

On SBCL 1.0.9 (if it matters) I had to slightly edit 
EMIT-GL-ARRAY-BIND-CLAUSE, writing  "%gl:tex-coord-pointer" instead of 
just "tex-coord-pointer", otherwise it complained at run-time that 
"CL-OPENGL::TEX-COORD-POINTER" was undefined.

By the way, what's planned for quadrics and nurbs? CLOS classes with 
finalizers?

Sincerely yours,
Dmitri



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