[cl-opengl-devel] shader programming functions

Luís Oliveira luismbo at gmail.com
Tue Feb 6 21:45:44 UTC 2007


On 06/02/07, Greg Smolyn <greg at smolyn.org> wrote:
> Is there a reason for this or should I just go ahead and add them?

Go for it. While you're at it, please get us a nice Lisp-to-GLSL
converter. I recall someone with a blog in Planet Lisp that was
hacking on something like that. Ah, there:
<http://www.advogato.org/person/ingvar/diary.html?start=166>.

-- 
Luís Oliveira
http://student.dei.uc.pt/~lmoliv/



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