<br><br><div><span class="gmail_quote">On 9/1/06, <b class="gmail_sendername">Jason Dunsmore</b> <<a href="mailto:jasondunsmore@gmail.com">jasondunsmore@gmail.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi, I'd like to use cells-gtk for my gui, but I need opengl for<br>displaying an interactive 3d graph. How would one use cl-opengl with<br>cells-gtk? Would I be better off just using another toolkit, such as<br>celtk or cello?
</blockquote><div><br>fwiw, I am using Celtk/Cello in anger every day on a big project and it is working well, but it is all new and unpolished and as always undocumented (tho Tcl/Tk and Togl doc apply). It is really nice having full access to the event stream (and of course OpenGL).
<br><br>FrankG has gotten Celtk/togl stuff working on OSX under AllegroCL, also fwiw.<br><br>All in all, i think your tolerance for rough edges and wet paint has to be pretty high to jump in with me on Celtk/Cello, but with FTGL and GraphicsMagick /and/ OpenAL I am definitely having a ball. I also like the othe portable things one gets from Tcl besides just the Tk GUI.
<br><br>hth, ken<br><br></div></div>