Cells for C#?
Ken Tilton
kentilton at gmail.com
Mon Nov 23 15:25:25 UTC 2020
Haha, can you call Java from C#? That would be a neat way to go: C# hits
Java JAR genned by Clojure.
Let me know if you run into any issues whatsoever-- you would be my first
Cells/CLJ user so who knows what you will run into.
-kt
On Sun, Nov 22, 2020 at 9:35 PM Frank Buss <fb at frank-buss.de> wrote:
> Hi Ken,
>
> thanks, I didn't want to port it myself :-) But the Clojure port looks
> good, I'll try to get Clojure running with .NET with ClojureCLR.
>
> Regards,
>
> Frank
>
> On 11/23/20 12:16 AM, Ken Tilton wrote:
> > Thx, Frank G! Hi, Frank B!
> >
> > Cells for Lisp is alive and well and supporting
> > http://tiltonsalgebra.com/# <http://tiltonsalgebra.com/#>.
> >
> > I have now ported Cells to Clojure and CLJS via CLJC, and also ES5
> > Javascript: https://github.com/kennytilton/matrix
> > <https://github.com/kennytilton/matrix> Hmm, that "CLJS" directory is a
> > misnomer, s/ CLJC or just CLJ or sth.
> >
> > Cells picked up quite a few trick during these ports, by the way,
> > including anonymous Cells (no big deal) and ad hoc Cells on a class, in
> > the spirit of the prototype approach to OO. The JS implementation is
> > nice because, like the CL version, both reads and writes are transparent
> > in re the dataflow. Clojure could achieve the same if we rolled up a
> > DEFMD macro and got a start on Clojure OO. :)
> >
> > Note also the Dart subdirectory, but that was a day's work before I got
> > pulled elsewhere.
> >
> > In the past I played with Java and C++ and Python ports, no idea where
> > that code might be.
> >
> > Let me know if you would like an assist with the C# port. Maybe I can
> > work on the Dart port at the same time so you can see my preferred order
> > of porting. This is a good candidate for true TDD, btw. I applied that
> > to the CLJC port, I think.
> >
> > Cheers, Ken
> >
> > On Sun, Nov 22, 2020 at 5:49 PM Frank Goenninger <frgo at me.com
> > <mailto:frgo at me.com>> wrote:
> >
> > Hi Frank,
> >
> > > Am 22.11.2020 um 22:37 schrieb Frank Buss <fb at frank-buss.de
> > <mailto:fb at frank-buss.de>>:
> > >
> > > I tried Cells a few years ago and really liked it. Of course
> > nearly nobody uses Common Lisp these days anymore and this project
> > looks pretty dead, and all links on common-lisp.net/project/cells/
> > <http://common-lisp.net/project/cells/> are dead. But I could use
> > such a framework for a C# game I write with Unity. Maybe someone
> > knows if something like this exists?
> >
> >
> > Cells is, I assume you already know, avialable on github:
> > https://github.com/kennytilton/cells
> > <https://github.com/kennytilton/cells>
> > I still use it …
> >
> > I haven’t heard about a C# implementation, though.
> >
> > Best,
> > Frank
> >
> > --
> > Frank Goenninger
> > frgo at me.com <mailto:frgo at me.com>
> > +49 175 4321058
> > DG1SBG
> >
> >
> >
> > --
> > Kenneth Tilton
> > http://tiltontec.com/ <http://tiltontec.com/>
>
>
--
Kenneth Tilton
http://tiltontec.com/
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