[cells-devel] Is it Cello yet? Nope...
Kenny Tilton
ktilton at nyc.rr.com
Thu Dec 11 21:59:15 UTC 2003
Silly me. I had heard that the Big Three (*nix, Mac OS, and win32) all
supported native fonts for OpenGL via xgl, agl, and wgl libraries. Well...
Bad luck. The one I tried first happened to be wgl, which supports both
bitmapped and outline of any installed font on the system. Not so with
agl, just bitmap and not just any font. It offers a nice list of
pre-defined fonts, but to do this right we need unrestricted font access.
I am looking at FreeType next.
kt
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