[asdf-devel] Ordering of system :depends-on elements

Robert P. Goldman rpgoldman at sift.info
Wed Jul 17 16:37:48 UTC 2013


I have seen the same phenomenon that Attila refers to, across different machines and different lisp implementations.

I had been chalking it up to differences in sorting and hash table behaviors.

It can be annoying because, as Attila points out, the nondeterminism/partial order (in the sense that the algorithm as coded in CL does not uniquely determine a build order) can mask bugs in system dependency specification -- system definitions with missing dependencies can seem to work.

I do not believe that this problem is acute enough to try to fix with explicit randomization, especially since the partial ordering is something ASDF exploits to minimize rebuilds.  I think it would be better to provide groveling support that supports programmers who wish to check/improve their system definitions. The cost of introducing explicit randomization in code complexity, need for repeated test runs, etc., seems like a bad trade-off.

Actually, an ASDF variant that shuffles partially ordered components randomly, and repeatedly rebuilds, as a tool that one could run on a cloud service or something to check definitions might be a fun project.  But it's not something I think should go into core ASDF.

cheers,
r

Sent from my iPad

On Jul 17, 2013, at 9:24, Faré <fahree at gmail.com> wrote:

> On Wed, Jul 17, 2013 at 11:56 AM, Attila Lendvai
> <attila.lendvai at gmail.com> wrote:
>>> ASDF's process for constructing a build plan from partial-order
>>> dependencies is (unless Faré changed something when I wasn't
>>> looking) non-deterministic.
>> 
>> does it mean that it's actively randomized?
> No, there was never active randomization, but the infamous
> union-of-dependencies function used in practice to reverse the order
> in which depends-on is consulted as compared to the order in which it
> is specified.
> 
>> i remember in our busier days (well before ASDF3) we used to have
>> load order anomalies that seemed like they depended on filesystem
>> order or something external to lisp.
> There used to be many anomalies related to timestamps. ASDF3 should
> have that fixed, at least.
> 
>> the symptom was that on my dev machine stuff compiled/loaded fine
>> reproducibly, then when the recorded changes got pulled to the live
>> server it suddenly failed to compile/load due to a dependency that was
>> not explicitly added to the .asd file.
>> 
>> i don't really remember if it was just partial reloading, or clean
>> recompile/reload, but i think it was the former, because it was rather
>> baffling and the former wouldn't be too baffling.
> This description is not enough for me to identify what bug (or
> "feature") you may have been hitting. Inter-system dependencies used
> to just not be done correctly; also, timestamps could be "interesting"
> when compiling in one image and loading in another. Finally, time skew
> between filesystem server and local kernel could be very
> "interesting". All things that should now be fixed with ASDF3.
> 
>> if the ordering is actually not deterministic (as opposed to merely
>> unspecified), then maybe it's a good idea to actively randomize
>> lists before dependency constraints are applied?
> It is merely unspecified, and happened to be reversed in ASDF1 and
> after it ASDF2, as compared to user order (however, components would
> still be traversed in user order).
> 
> (In ASDF2, I incrementally refactored the traversal algorithm until I
> understood it, and some bugs were fixed in corner cases, but the
> algorithm mainly stayed the same. In ASDF3, to fix a "last" couple of
> bugs, I had to completely rewrite the algorithm, twice, and all the
> traversal bugs and quirks should be gone now. See my ASDF3 talk at ELS
> 2013.)
> 
> —♯ƒ • François-René ÐVB Rideau •Reflection&Cybernethics• http://fare.tunes.org
> An apple every eight hours will keep three doctors away.
> 



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