[armedbear-devel] Fixing PRINT.RANDOM-STATE.1

Theam Yong Chew senatorzergling at gmail.com
Sat Jul 16 01:58:51 UTC 2011

On 16-Jul-2011 5:00 AM, "Erik Huelsmann" <ehuels at gmail.com> wrote:
> Today I was looking at fixing some of our PRINT.* failures in the ansi test suite.
> Hoping to get an easy start, I started looking PRINT.RANDOM-STATE.1


> there's no way to extract a 'seed' value from the object to be used
> to initialize an object into the same state.
> So, I'm now pondering what action to take. I'm seeing several options:
> 1. build our own pseudo random number generator with its own random state
> 2. serialize the Random object to a byte array and use that array as
> some sort of printed representation (sure, we'll definitely need to
> look into ways to load)
> The advantage of (1) is that we can create it all in Lisp, however,
> it's pure additional code, since we won't be leveraging what's
> already there.

You are talking about leveraging Java, but what about leveraging Lisp?
I'm not sure about speed, but this is often cited on the


and there're the ones from SBCL too.

> The advantage of (2) is that we can use what Java maintains for us
> and even better: we can use the random number generator shared
> between Lisp and Java code. I imagine the disadvantage of this
> solution is that the serialization of the random state can differ
> between Java versions and implementations.

I would tend to favour Lisp solutions, but yeah...


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